Asynchronous

Asynchronous, in the context of programming, refers to a method of executing code where tasks are performed independently of the main program flow. In an asynchronous operation, the program can continue to execute other tasks while waiting for the asynchronous task to complete. This allows for more efficient use of resources and can improve the overall responsiveness of the program.

In synchronous programming, tasks are executed sequentially, meaning that each task must complete before the next one can begin. This can lead to blocking, where the program is waiting for a task to finish before it can proceed. Asynchronous programming allows tasks to be executed concurrently, so that the program can continue to run other tasks while waiting for the asynchronous task to complete.

Examples:

Asynchronous programming is particularly useful for tasks that involve I/O operations, such as reading from files or making network requests, where waiting for the operation to complete would otherwise block the program. By using asynchronous techniques, programs can be more responsive and efficient.